I absolutely loved this! There's something about attack mechanics in your games, they're just flawless!
I absolutely loved this! There's something about attack mechanics in your games, they're just flawless!
Thank you so much! :D
Never actually played Nonograms, couldn't ask for a better lesson!
Every game should have it's own Dumb Levels collection.
Since this is in early development I can't really technically judge it. Pretty much all the feedback I'd have to give has been given, ESPECIALLY the enemy spawn system, which I found really frustrating at times (never make enemies spawn too near to the player)
Also, despite the dash action, I think every character could move a just little bit faster, that usually works for games like this where action never stops
One thing that I really liked were the attack abilities, which were more interesting and fun to use than some other games of this genre that I've played (Fanfirs's Breath and Shattering Ground were very satisfying!)
Hope to see more of this :)
Thank you so much for the feedback! :) I'm already working on a quick hotfix for some of the crucial issues like the enemy spawn system and dashing!
Nice game! I have a soft spot for minimalism, so this was really pleasant to look at :)
Age 26, Male
programmer
Italy
Joined on 1/9/20